Sekiro is a demanding and rewarding game. Harrowing to the point of emotional exhaustion, some players will bounce off after a few of the meaner boss encounters without the now-classic FromSoftware multiplayer.
Sekiro is a demanding and rewarding game. Harrowing to the point of emotional exhaustion, some players will bounce off after a few of the meaner boss encounters without the now-classic FromSoftware multiplayer.
Games that offer high levels of challenge and tight gameplay are sometimes a bit of an oddity- it's difficult to balance a game to the point where it's difficult, but still fair; rewarding, yet not easily cheesed.
I've been fighting this boss for about two hours now. I don't even know how many times I've died to him. I've s...
Challenging; yet rewarding; Deeply satisfying combat; Gorgeous setting
Exploration feels limited; Difficulty might be off putting to some
Blood and blossom
Wonderfully rhythmic combat; Grappling hook is cool af; Characteristically incredible world design
Punishingly hard; There's a "Blight Town; Progression feels more linear
The release of a new FromSoftware game is always met with a lot of excitement and anticipation. Will it fit within the framework established by the
a stripped and scarred masterpiece
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