Ghost of Tsushima review: Finding peace in a violent world
Ghost of Tsushima effortlessly combines solid swordplay with a compelling story. This new open-world RPG, exclusive to the PlayStation 4, takes samurai Jin Sakai on a daunting quest as he retakes his home island of Tsushima from the Mongols. His story is an interesting one, and it would be easy for developer Sucker Punch to use Ghost’s style as an excuse to phone in the mechanics. Instead, the game offers one of the best sword combat systems in recent memory. Ghost isn’t quite perfect, but my gripes pale in comparison to the joy I felt while playing the game. It, along with The Last of Us Part II, allows the PlayStation 4 to go out with a bang. Both games exemplify the best of late-generation titles, though in very different ways. The island of Tsushima is an open-world marvel. The world feels truly open, as you can enter each building, climb rooftops, and explore without fatigue. The world shows off varying landscapes, from rolling fields to snowcapped mountains. The varied environmen...
Stellar storytelling; Massively interactive open world; Well-executed combat; Unique tasks and side quests;
Awkward movement mechanics;