Omega Force’s Warriors (or Musou, if you prefer) games are fun, lengthy action romps where you “command” an army to fight another army mostly by running around as a very powerful fighter and tearing through countless enemies. It’s a popcorn series, easy to snack on and not too heavy, which is why it translates so well into other properties outside of the Three Kingdoms period in China and the Warring States period in Japan. The Legend of Zelda got two Warriors games (four, if you count all platforms and editions separately) with Hyrule Warriors and Hyrule Warriors: Age of Calamity. Persona 5 got a side-sequel with Musou-like action with Persona 5 Strikers. And Fire Emblem even got its own Musou game with Fire Emblem Warriors, a near-launch title for the Nintendo Switch. Fire Emblem Warriors: Three Hopes ($59.99) for the Switch does for the main-series game Fire Emblem: Three Houses what Hyrule Warriors: Age of Calamity did for The Legend of Zelda: Breath of the Wild. It’s an alter...
Fire Emblem Warriors: Three Hopes takes the story of Three Houses, tweaks it, and turns it into a satisfying Musou-style action game.
Lengthy story with three different campaigns to play; Satisfyingly complex action; Large cast of charming and diverse characters
Muted colors and redundant environments aren't visually impressive; Missions can get repetitive; Big secrets hidden behind obscure requirements