Dragon Quest XI: Echoes of an Elusive Age
The Dragon Quest series has always been a sort of comfort food for RPG enthusiasts - since its inception, it has changed, but never drastically, always with incremental improvements and additions that built upon a core gameplay design, one that has almost always been the same (spin off titles...
Lots of quality of life improvements; item crafting/improvement adds suprising depth to equipment system; the best-looking Dragon Quest game to date; good combat AI; good characterization
Same basic gameplay from the past couple of decades; towns start feeling far too similar, except for visual flair; skill system is a little bland