Demon’s Souls may be, without exaggeration, the best-looking console game ever made.
Demon’s Souls may be, without exaggeration, the best-looking console game ever made.
Demon’s Souls is a masterpiece. Bluepoint Games has crafted a beautiful remake that embodies everything that made the original experience so special, maintaining all of its vital elements while building upon everything that matters. This can proudly join Breath of the Wild as one of the best launch games of all time.
A stunning remake of a classic; One of the most visually impressive games ever made; Combat is brutal, unforgiving and wonderfully satisfying ; Exploring the Kingdom of Boletaria is a melancholic joy ;
DualSense implementation can be underwhelming ;
No longer soul of the lost, and withdrawn from its (PS3) vessel, Bluepoint has transformed a cult classic into a modern next-gen marvel.
Demon's Souls is the must-have PlayStation 5 exclusive as the showstopper of the launch lineup. It's so close to being a perfect 10. But some archaic mechanics left untouched, as well as questionable deluxe edition items giving an unfair head start, just prevent it from reaching that pinnacle.
Bluepoint serves up a scintillating remake of FromSoftware's classic.
A fantastic remake of one of the most influential games of recent history, with stunning visuals and improved technical features that make it easier and less frustrating to play for everyone.
A perfect combination of presentation and gameplay that results in one of the most daunting and atmospheric video games ever made; Superb graphics and great online features.
World tendency still feels like something that could have been cut and no-one would’ve complained; Very expensive.
[Demon's Souls is] currently the best reason to own a PlayStation 5, and will likely still be an easy recommendation when we start thinking about PlayStation 6.
An almost perfect reimagining of the tough-as-nails PS3 classic (the best parts); phenomenal production values; infinitely replayable despite its age; smart additions and slight alterations.
An almost perfect reimagining of the tough-as-nails PS3 classic (the not-so-great parts); not quite enough additions or alternations to make everyone happy; Flamelurker still sucks; so does Maneater.
It was as quick as the first death that instantly sent me careening back to memories of the original Demon’s Souls . I didn’t end up playing the 2009 title until 2011, but the arduous experience of getting the Platinum trophy sated my need for the Souls genre for the next decade.
Visually stunning on the PS5; Bluepoint maintains its pedigree of remaking classics; Small quality of life changes that respect the player's time; Every feat an accomplishment
Some artistic liberties taken with original enemies look generic in comparison
It’s fair to say that Demon’s Souls caught nearly everyone by surprise. Its initial Japanese release for PlayStation 3 in 2009 met with a poor reception, so much so that Sony abandoned its initial plans to release the game in the west.
It’s fair to say that Demon’s Souls caught nearly everyone by surprise; Its initial Japanese release for PlayStation 3 in 2009 met with a poor reception, so much so that Sony abandoned its initial plans to release the game in the west.
My love for the original Demon’s Souls hasn’t changed with the introduction of the remake. Like Scholar of the First Sin , the remake stands alongside the original - both can be enjoyed in their own unique ways and do different things well.
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