Sometimes, Thief makes you feel...well, like a thief. The stars align, you've gathered some courage, and you swoop in to snatch a patrolling guard's coin purse unseen, and then swipe a goblet from under his nose. You sneak away, grin, and silently congratulate yourself for your unquestionable skill.
Oppressive atmosphere envelops you in thematic and visual shadows; Swooping around and thieving valuables from under guards' noses is a blast; It's fun to find cool ways to put your various tools to use
The City's choppy structure injures exploration and immersion; Glitchy AI and other clunky issues drain the game of tension; Incoherent story that ends without any sense of payoff