Steep starts very quickly, with minimal hand-holding. I did enjoy the short tutorial which teaches you the basic controls for turning and jumping before setting you off on your first challenge.
Steep starts very quickly, with minimal hand-holding. I did enjoy the short tutorial which teaches you the basic controls for turning and jumping before setting you off on your first challenge.
Having worked on the multiplayer components of previous Splinter Cell and Assassin's Creed titles, as well as more recently collaborating on The Division , it's fair to say that Ubisoft Annecy is very knowledgeable when it comes to both online multiplayer and open-world experiences.
Mountains are far from uncommon in open-world exploration games, but even in the most impressive ones, they're normally little more than pretty white fences encircling a greener playfield. Steep reverses this concept with some success.
Four different "extreme" methods of transport add welcome variety; Simply traveling down the mountain can feel as meaningful as completing challenges; Large and beautiful environments with zero loading screens
Voiced "mountain stories" come off as a little hokey; Paragliding gets boring quickly; Lackluster cosmetic items are the only real rewards
The best snowboarding game for a long time, with an excellent open world environment… and some very odd, and unnecessary, flaws.
The open world is huge and the graphics excellent; Snowboarding and skiing work great, and bumping into other online players is a neat thrill
The collision detection often seems off, particularly with wingsuits; No equipment or character customisation; Paragliding is boring
Steep is a pretty game. You shuffle up to the edge of a platform hanging off the side of the Matterhorn and launch a drone to capture your run. There's ice and rocks. There are trees frozen solid, jumps, and an insane amount of lens flare.
When Steep was announced earlier this year, it caught a lot of us off guard. It's not anything we expected, but we certainly took notice, especially those of us who enjoy extreme sports games.
Beautifully designed world | Great sense of Speed | Technically very good
Gets a bit stale | A world filled with a lot of repetition | Foul language felt a bit out of place | No offline mode
Not bad at all for a first ever attempt at a winter sports game with a sandbox setting. The snowboarding aspect is likely the reason most people would consider checking this game out, but the other modes are also fun, especially the wingsuit challenges.
In the end, that flow is what Steep is all about. Too many extreme-sports video games gate the fun of exploring what they offer behind endless challenges, forcing players to retry over and over until they get bored and move on.
If you've been following COGconnected's coverage of Steep you'll know that I enjoyed my time with the short beta that was released. I was eager to see how the game stood up after having more time to delve deeper into the full experience.
great visuals; deep mechanics; huge summits; varied events
minor collision issues; no offline mode; para gliding events boring
This game isn't worth the money they are asking for since it lacks game mode and proper depth. You have to get the season pass for full experience and new game modes. Overall the game is fun but save your money for a season pass. Buy it only if it's cheaper than 1,700rs
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