It's come full circle. Remedy has always had a love affair with the physics of time. They popularised bullet time with Max Payne and when they moved over to Alan Wake it came to light that they also had a good cinematic flair (or is that flare?). So, what happens if you combine the two?
Time-based powers is a blast to use | The graphics..; is this real life? | The humour in the notes and emails | Great use of known actors
Remove the live action movies and CG cutscenes and you have a short gameplay session at hand | Junction decisions don't impact the game THAT much | Streaming video footage..; meh..