Fallout 4 (for PlayStation 4)
War never changes. Since the third installment, the series that made that phrase popular hasn't changed much, either. When Bethesda Softworks took over the Fallout series for Fallout 3 and transitioned the game from turn-based overhead RPG to first-person real-time RPG, it was a huge change that...
Large, open wasteland filled with things to do; Equipment customization finally gives you a reason to collect junk; Dozens if not hundreds of hours of gameplay across the various side quests
Settlement mechanic is clunky and slapped-on; Power armor is suddenly dependent on a limited resource; Easy to get sidetracked; Feels like more of the same from Bethesda