A brilliant game, with hours of fun which could take 40+ hours to complete, then start again and do it a different way and never play the same game twice.
A brilliant game, with hours of fun which could take 40+ hours to complete, then start again and do it a different way and never play the same game twice.
So fallout 4 is awesome but it sucks how the dlc is code not on the disk but hey still got it for a great price so not complaining :)
War never changes. Since the third installment, the series that made that phrase popular hasn't changed much, either. When Bethesda Softworks took over the Fallout series for Fallout 3 and transitioned the game from turn-based overhead RPG to first-person real-time RPG, it was a huge change that...
Large, open wasteland filled with things to do; Equipment customization finally gives you a reason to collect junk; Dozens if not hundreds of hours of gameplay across the various side quests
Settlement mechanic is clunky and slapped-on; Power armor is suddenly dependent on a limited resource; Easy to get sidetracked; Feels like more of the same from Bethesda
Was looking for something not too mentally challenging while entertaining and engaging - the online assistant was most helpful
It's more Fallout. If you liked Fallout 3, you'll probably like this.
The same great immersive systems and gameplay we've come to expect from Bethesda
Not much really "new" here to talk about; the additions feel almost vestigial and don't enhance the game overall
As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
The bombs have dropped and Fallout 4 is climbing out of the rubble, explore a devastated Boston landscape in the year 2287 over two centuries after the world was taken to the edge by nuclear war.
New settlement building and item crafting – Massively improved gunplay
Dumb down of role playing – Less quests than previous titles
Confession time: I am an elitist jerk. Case in point, I am presented with the opportunity to review the most anticipated game of 2015 a week before it launches. The game in question is Fallout 4. My initial reaction? Whining, of course, because I had to play it on the PS4.
Improved graphics; spoken dialog adds to story immersion; crafting system allows for weapon and armor customization; lots to do in game
Some odd NPC path-finding behavior; one crash during prolonged gameplay; jury is still out on settlement building
Think calm and composed thoughts…Oh forget that folks! Fallout 4 is finally here and it's been an absolute blast to experience. It's been seven grueling long years since Bethesda Softworks and Bethesda Game Studios released Fallout 3 onto the masses and over those years millions of players have...
Positives Vast immersive world with dynamic weather Sense of belonging in the world Crafting system and an actual use for all that junk
Negatives NPC pathing and Dogmeat still gets in the way Delays in conversation moments Sound mixing
Bethesda games like Fallout 3, Skyrim, and Oblivion are similar in key ways. They're absolutely massive, containing both a hefty amount of freedom and technical troubles. Fallout 4, in the most reductive sense, also fits into that description.
Copyright © Global Compare Group Limited t/a PriceMe 2024