I would give this game a 10/10 but it's for da WIIU.
I would give this game a 10/10 but it's for da WIIU.
One could argue it's the machine that's started the giant's trend in recycling more and more of their older series instead of diversifying with new game experiences. So, no real surprise that Donkey Kong returns, and although there's been four years since the ape reappeared on Wii, it doesn't feel...
Conventional mechanics presented with contemporary flash: Tropical Freeze expertly blends spectacle, set-pieces and classic platforming.
Might be Wii U's best-looking game; Wonderful David Wise soundtrack; Challenging in all the right ways..
...but occasionally the wrong ones; Still quite conservative in its design
Tropical Freeze represents a bolder, further developed title adding new twists to pre-existing mechanics and themes. As contentious as the Wii U's software library might be, one thing it does not lack are quality 2D platformers.
HD fur/art direction is beautiful; Depth of 2D unrivalled; Beautiful soundtrack; New characters add variety; Finely managed difficulty level
Loading screens can be lengthy; Limited GamePad usage
Retro Studios has demonstrated once again that it can take a treasured Nintendo franchise and keep it relevant, with modern thrills and retro nods expertly combined. Donkey Kong Country: Tropical Freeze utilises the Wii U's graphical capabilities beautifully, with levels both stunning in design and...
There's something about Donkey Kong Country: Tropical Freeze that's just a little off. Maybe it's the way Donkey Kong doesn't quite land with the firm-footedness you'd expect from a Nintendo platforming mascot.
Exciting and challenging boss battles; Vehicle sections help to break up the more monotonous moments
Dull; derivative level design; Employs some cheap and frustrating platforming tricks; Harsh checkpoints during boss battles
The argument about whether Retro Studios should or shouldn't be spending its energy on another Donkey Kong Country game rages, but at this point it's moot. The studio finished a while ago and is surely now working on something other than this series, but while they do, let's talk Donkey Kong...
It hit me last night. As I was playing a bit more Donkey Kong Country: Tropical Freeze before penning my review I realized just how maddening this game can be. I lifted my GamePad up in the air after yet another untimely death and I almost threw it across the room.
Donkey Kong Country: Tropical Freeze will inspire a range of reactions. Fortunately it's not exactly a wide range of reactions, so we can probably just run through them one by one. Let's start with those of you who haven't played Donkey Kong Country since the days of the Super Nintendo.
If I were Donkey Kong, I'd be f***ing pissed. Back in the 1980s, DK was just a simple construction monkey, trying to save a woman who wandered onto the job site without a hard hat. Some plumber tries to climb up and take credit, and now we're here.
I wanna move to Donkey Kong Country; Bonus levels; worlds; more; DK Gashapon; Off-TV play; Sounds like DKC again; Cranky's cane bounce; Mine-cart and rocket-barrel levels
No GamePad use to speak of; Off-TV play; Cranky's cane bounce
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