Batman: Arkham Knight , and its predecessors to a lesser extent, has been advertised for some time now on a single selling point: "Be the Bat." Its earliest trailers showcase the acrobatics, the car, the sheer ruination of bad guys.
Batman: Arkham Knight , and its predecessors to a lesser extent, has been advertised for some time now on a single selling point: "Be the Bat." Its earliest trailers showcase the acrobatics, the car, the sheer ruination of bad guys.
This is one of the best games I have ever played while I have one issue with the game which is having to slightly over use the batmobile it doesn't take much away from the overall all experience I know the pc version has loads of problems this version is solid and look great has the best batman...
Less consistent than the previous games, and the Batmobile is a surprisingly unwelcome addition, but even as the worst of the Arkham titles this is still a superior superhero adventure.
Excellent open world level design with a huge number of high quality side quests and distractions; Combat and stealth is a great as ever, with a few fun new features
The Batmobile is not a welcome addition to the game, at least not in the repetitive and contrived manner it's used here; Relatively few new ideas and flawed storytelling
Arkham Knight is definitely no Arkham City. It may be bigger, but Arkham City didn't rely on frequent cinematics to explain the story. And let me tell you. There's a LOT. The Batmobile is overused way too much. It can interrupt the flow of the action.
Ok....so before we proceed; for all those Batman fans out there that may be sceptical about buying the latest instalment in this franchise then allow me to allay your fears. Yes the game does attempt to advertise its new and impressive addition that is the Batmobile seemingly at every possible...
"A clean shot to the head," drones the villain known as Arkham Knight. "That's all it will take." At every opportunity, the Knight speaks of the horrific deeds he might perform, doing his best to drive fear into Batman's heart throughout the open-world adventure game that features his name.
Soaring above Gotham is a consistent treat; Smart crime-solving sequences; Lots of mission variety; Imaginative stealth and combat encounters; Impressive audiovisual details
Forced use of the Batmobile puts a damper on fun and freedom; Ham-fisted dialogue and predictable reveals damage the story; Monotonous encounters and mediocre boss fights hurt the second half
Editor's Note: For those of you that skip right to the bottom of a review (it's fine, we know you do it, you're welcome here anyway) or are scared to death of having the game spoiled, know that there
Incredible story; visuals; and voice acting; Batmobile is fantastic; Only ever loads when you die; The ultimate in player agency
At some point; it ends; Batmobile might be a Marmite factor
Reviewer's notes: Due to review NDA stipulations, Warner didn't want us to discuss particular story beats - nor would we want to - for fear of spoiling the game. But everything else is on the table.
Note: This review was written after playing a PS4 debug build of the game, which is closely in line with Xbox One. The PC issues were not made apparent to us ahead of writing this review, the copy and score reflect the platform the game was reviewed on. Next-level next-gen .
If this is in fact the last Rocksteady-developed Batman game, the series will end on a high note. Arkham Knight is the biggest Batman game yet, not just in map size, but in the wide range of different types of gameplay, and its collection of characters.
Excellent gameplay variety; Strong performances; Detailed open world; Brawls and Predator fights
Tank feels out of place
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