Arms' clever take on boxing provides a simple premise with a startling amount of depth for those who would seek to master the stretching appendages. Its rapidly evolving lobby system had me sticking around for "just one more match.
Arms' clever take on boxing provides a simple premise with a startling amount of depth for those who would seek to master the stretching appendages. Its rapidly evolving lobby system had me sticking around for "just one more match.
Given how Splatoon managed to build upon its skimpy initial offering (albeit one that was available at a lower price, it's worth remembering, unlike this), there's every reason to believe that Nintendo will come good. Regardless, though, it's worth making the jump right now.
For a company that is so often accused of relying too heavily on its existing franchises, Nintendo has been refreshingly open to creating new intellectual properties of late. Splatoon famously came out of nowhere back in 2015 and established Nintendo as a key player in the online shooter genre, and...
Arms is an excellent spin on the fighting genre by Nintendo that suffers from control issues and a lack of single player
While Nintendo may still reign as top tier in platforming games, there's another genre that the company has always had success in as well: fighting games. I don't always mean your standard 1v1 side view fighter either. Look at Punch-Out! for an example of that.
Most fighting games are cut from the same cloth as trailblazers like Street Fighter II and Virtua Fighter , beholden to side-view perspectives and an array of melee and projectile attacks.
Far deeper combat than expected; hundreds of customisation options; numerous game modes
Forwards and backwards movement irritates; V-Ball mode disappoints
With slick and in-depth motion-controls, a unique roster of characters and an intense brand of competitive multiplayer mayhem, the spiritual successor to Punch-Out!! - ARMS - looks to come out swinging on Switch.
Joy-Con controls; Simple game mechanics; Manic online play;
Sparse fighter roster; No story mode;
‘Arms' brings back the fun of the Nintendo Wii, but it's most fun if you don't take it too seriously.
Surprising depth; nuance and strategy; Motion controls are a lot of fun; Good variety of modes keeps things interesting; Tons of unlockable Arms will keep completionists busy
Controls aren't precise enough for fast fights; AI takes advantage of control scheme issues; No remappable buttons
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